What changed, and when
Every release, newest first — the mods, the apps, and the studio. Each line is the short version; the complete notes for a mod release live on its Steam Workshop change-notes page.
Complete mod notes, straight from the source: The Long Night & Azor Ahai · Supernatural · the compatibility patch.
September 2026
-
The Watch Keeps No Land
A sworn brother renounces any land he inherits outside the Wall, the Lord Commander included.
-
The Long Night wiki goes up
Every mechanic in the mod, with the numbers, on one page: how the invasion runs, coming back from the dead, the Night's Watch, the Last Hour, every game rule and decision.
-
The Hunt
A kill leaves a mark on the county it happened in. One body is usually just a body; a second inside the year is not, and the county starts talking.
-
iOS: purchases land where they should
Premium status now syncs directly with your App Store purchase, and anyone who bought it before can restore it from Settings at no charge.
-
Re-checked against today's AGOT update
-
Keeping pace with A Game of Thrones
A hotfix for AGOT's 0.5.2 hotfix. The dead no longer spend a second winter proving a war they have already won.
-
Your profile can move down, not just up
If your logs look lighter the app offers to move your tier down — always your call. Finished a break by accident? Resume it. The recovery graph now shows the whole break, relapses included.
-
One notification at a time
Notices take turns instead of stacking, and never land over a menu or a take-off. “Welcome back” only appears when you were really away, and after a Keep Flying ad the sky waits for your tap.
-
One Host
The dead stop fighting the dead. Twelve fixes, no new content.
-
The Last Hour
Reaching the Night King opens a Trial-of-Seven-style melee: you and your companions against him, on foot, in the snow. Lose and he keeps you.
-
The Blood Remembers Who
Every turning is remembered — dated, in your own words, naming the one who did it.
August 2026
-
The Wanderer
The Night King keeps his land. The invasion had been handing him his counties before it handed him his realm.
-
The Dead That Frighten You
The Others get culture traditions and an innovation history — they had neither.
-
The Blood Remembers
The blood catches the blow that would have killed you: a mortal carrying vampire blood who takes a fatal hit as a knight does not simply die.
-
The dead are outside magic's reach
The species gate now recognises every one of them.
-
The estimate reacts to what you log
Logging a use moves your recovery estimate in proportion to how much you used, and clean days rebuild it at the same rate as before. A clean break shows exactly the number it always did.
-
Hotfix
Fixed “Missing Title Loc” on rulers added by other submods.
-
The Repair Release
The Long Night now ends properly: killing the Night King ends the War for the Dawn as a victory instead of invalidating it.
-
Ads out of the way, ring back in shape
Ads no longer appear while the app is opening, and never during setup. The day circle stops overlapping its ring at larger system font sizes.
-
Hotfix
Fixed dozens of empty character portraits across the mod's events — fifty-eight slots could render blank.
-
Playing alongside A Game of Thrones
Dragons cannot be turned, compelled, dominated, cursed or healed. They are not people, and every interaction now says so in the tooltip.
-
Dragons and the dead
Requires Supernatural 2.31b or later. Still loads last.
-
Hotfix
Vampires, werewolves and hybrids are properly immune to disease — the immunity had only been applied on some of the ways you can be turned.
-
Perk trees you can finish
Master of Shadows and Vampire Nest can be clicked again; both sat outside the tree's clickable area.
-
Rebuilt for AGOT v0.5.0
AGOT content restored, including its new birth event.
-
Secret descriptions
The mod's localization was replacing the base game's secret-description list instead of adding to it, which deleted all ten vanilla entries.
July 2026
-
Dlonem LLC
Officially incorporated on 1 July 2026. Sixteen years from a name generator to a legal entity.
June 2026
-
Werewolf Turning Overhaul
Offer Gift, Force Gift and Ask for the Gift, with the Infected Wound trait as the affliction.
-
Vampire Feeding Overhaul, phase one
A polish-and-fix pass over the feeding activity, bringing it closer to vanilla quality.
-
Hotfix
-
Pregnancy fix
Fixed demon and human pregnancies under the custom game rule.
May 2026
-
Witchcraft sync
Doctrine system rebuild and a virtuous-trait fix.
