World of Warcraft: Forever

WoW Forever dungeons

Forever adds nine new dungeons to the original world, in places players have wondered about for years. Here is each one Blizzard has named, what changed about dungeons in general, and my guides as I write them.

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9new dungeons
5players a group
4playstyles in Group Finder
2level ranges posted by Blizzard
From Blizzard's announcement

The nine new dungeons

Blizzard named all nine in its What's Next panel recap. It has posted level ranges for the two that opened first in the beta. The fan sites that list the rest do not agree with each other, so I will add those as Blizzard confirms them.

The nine new dungeons in WoW Forever
DungeonWhereLevelsWhat it isGuide
Hall of ThanesBeneath Ironforge13–18The dwarves' halls under the city, overrun by Dark Iron Dwarves.Read the guide
Ruins of LordaeronThe ruined capital, Tirisfal Glades15–20Helping the Forsaken reclaim the Ruins of Lordaeron.Not yet
The excavation siteAbove Whelgar's Excavation, Wetlandsnot posted yetA mysterious dig above the old excavation.Not yet
City of DalaranDalarannot posted yetStrange magical trouble in the city of mages.Not yet
The Drowned CityOff the coast of Stranglethorn Vale*not posted yetNaga and pirates.Not yet
Krol'dok StrongholdRiverglades*not posted yetBlizzard has not described it yet.Not yet
Alcaz PrisonAlcaz Island, Dustwallow Marshnot posted yetA prison on Alcaz Island.Not yet
Blackmaw HoldBehind Azshara's mysterious gate*not posted yetCorruption stirring in its depths.Not yet
Shaper's TerraceUn'Goro Craternot posted yetTitan mysteries in Un'Goro.Not yet

* Blizzard's recap names these without saying exactly where they are; the places marked come from Icy Veins' report of the BlizzCon panel.

Blizzard's roadmap adds more dungeons in later updates, alongside raids and world content.

Written so far

Dungeon guides

The glowing blue portal into the Hall of Thanes beneath Ironforge
Hall of Thanes: the entrance under Ironforge, the five quests, the route and all four bosses, with pictures from my own run.

Read the Hall of Thanes guide

Forever's rules

What's different about dungeons

  • Every dungeon drop was looked at again. Blizzard says it re-examined every item, and a boss's unique items are now blue (rare) quality.
  • Shared appearances. When an Uncommon or Rare item that binds on pickup drops, its appearance goes to everyone eligible in the group, not only the person who wins it.
  • Recipes from bosses. Advanced Blueprint recipes for professions drop from dungeon bosses.
  • Crowd control matters. Blizzard wants dungeons to stay tactical, where crowd control can be the right answer to a pull.
  • Your ruleset is your pool. You can only group with players on the same ruleset, so pick the one your friends play on.

From Blizzard's Deep Dive panel recap.

Finding a group

Group Finder

To list yourself you pick a playstyle: Learning, Relaxed, Competitive or Carry Offered. Group Finder finds the people; it does not build the group for you or teleport anyone, so everyone still walks to the entrance.

If it's your first time through a dungeon, Learning is the right pick.

THOMAS, DLONEM

More on playstyles, and why I wish you could pick more than one, is in the beginner's guide.

Updated automatically

Latest WoW Forever news

Play with people

Find a guild

WoW is better with people, especially in a game where nothing forms groups for you. If you play Alliance on the Normal ruleset in North America, The Grey Company is my guild: leveling and social, every time zone welcome. In game, send people to dlonem.com/grey.

Checked

Sources

Checked on 9 October 2026. Blizzard's posts are the final word.

World of Warcraft is a trademark of Blizzard Entertainment. This is a player's guide, not an official Blizzard page.